AI Insights · Timothy · January 2022
Top 5 Low Poly Games on iOS in UAE Q4 2021
Discover the performance of the top 5 low poly games on iOS in the UAE during Q4 2021, with insights on their downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 low poly games on the iOS platform in the United Arab Emirates demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each app's metrics, based on data from Sensor Tower.
Roblox
Throughout the quarter, Roblox experienced fluctuations in weekly revenue, peaking at approximately $174K in early October before a notable dip to around $46K by the end of the month. Revenue then recovered slightly, ending the quarter with about $125K in the final week of December. Weekly downloads showed a decrease from 10.4K in late September to a low of 5.6K in late October, then gradually increased to 7.4K by the end of December. Active users remained relatively stable, maintaining around 100K to 108K throughout the quarter.
Idle Lumber Empire - Wood Game
Idle Lumber Empire - Wood Game saw a significant rise in weekly revenue, starting at $326 in late September and reaching approximately $3.5K by the end of December. Downloads mirrored this upward trend, starting at 98 in late September and peaking at 2.4K in mid-December before settling at around 1.3K by the end of the quarter. Active users increased steadily from 200 in late September to over 3.4K by mid-December, ending the quarter around 2.6K.
Block Craft World: Craft.io
Block Craft World: Craft.io had a minimal revenue presence, with a peak of $30 in early October and a notable increase to $292 in the final week of December. Weekly downloads showed a declining trend, starting at 1.7K in late September and dropping to 165 by the end of December. Active users also saw a gradual decline from 4.2K in late September to around 2.3K by the end of the quarter.
Art of War: Legions
For Art of War: Legions, weekly revenue showed variability, with a high of $5.8K in late September and a low of $514 in late November. The quarter ended with revenue around $751 in the final week of December. Downloads were modest, with peaks of 737 in early November and lows of 58 in early December. Active users declined steadily from 2.7K in late September to around 1.3K by the end of December.
Riding Extreme 3D
Riding Extreme 3D had stable but modest revenue, starting at $165 in late September and ending at $168 in the final week of December. Downloads fluctuated, starting at 377 in late September, peaking at 644 in mid-October, and ending the quarter at 275. Active users showed a slight decline, starting at 1.9K in late September and ending around 1.4K in December.
These insights provide a snapshot of the performance trends of these top low poly games on iOS in the UAE during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.